Anyways, I re-installed Baldur’s Gate on my new computer (did I mention that I have a new computer?), and started playing all over again from the beginning.
My main character is named Penelope Farhaven. Penelope is a half-elven Ranger of Chaotic Good alignment. Penelope is a red-headed gal, and I downloaded her picture from the good folks at Ironworks for use in this game. http://www.tgeweb.com/ironworks/baldursgate1/portraits_08.shtml
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Here are her starting stats:
Strength = 18 , Dexterity = 18 , Constitution = 18, Intelligence = 12, Wisdom = 14, and Charisma = 10.
You would think that either intelligence or wisdom would be important attributes for a Ranger, but apparently they are not, lol.
Currently, I have gone through the “pre” section of the game, which takes place in the ‘town’ of Candlekeep, where two separate assassins (as opposed to siamese-twins assassins - wouldn't it suck if you wanted to be a dentist, and your siamese twin wanted to be an assassin?) try to kill Penelope. From there, Penelope’s foster-father Gorion
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The four arrive at the crossroads without too many encounters with wild animals, monsters, and bandits. The evil twosome glare when Penelope turns north towards the Friendly Arm Inn, but she goes towards it because Gorion told her that she could find two friends of his there that were trustworthy.
The Friendly Arm Inn is a former fortress, now operated as a safe haven by a band of gnomes. Included there are a store, an inn, a bar, some homes, and a cleric’s temple for healing. It is here that an even more powerful, magic-wielding assassin tries to take the life of Penelope, but is killed by the group. Shortly afterwards, the foursome meet up with Gorion’s friends, named Jaheira and Khalid. Khalid is a human male, a nervous and stuttering warrior-type
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Penelope meets up with a lady complaining that her husband’s ring was stolen by a group of Hobgoblin bandits to the north of the Friendly Arm Inn. Penelope agrees to look into this for her. She also meets a lady whose house in Beregost is infested with spiders and wishes the spiders killed and some of her things returned to her. Ever the humanitarian, Penelope agrees to look into the matter. In the upstairs of the inn, the party meets a rude rich man from the great city of Waterdeep who is crying out that he needs his pants pressed at once! Penelope grabs the pants away from him, promising to get them pressed for him at once; but when the party leaves the inn, she goes by his room and throws the wrinkled golden pantaloons back into his flustered and shocked face! Also upstairs, there is a Halfling with a tale of an Ogre to the south who took a magical belt from him in exchange for his life.
The group heads north and confronts several groups of Hobgoblin bandits, then return the ring to the grateful woman. They then head to the crossroads area and investigate the nearby woods, where they discover several burnt and looted wagon caravans – evidence of bandits at work in the area, and well-organized ones. They also stumble across an ogre with an attitude, and after taking him down they relieve him of his magic belt, which Penelope claims as her own (it protects the wearer against arrows).
Penelope’s current group of six has now headed south, past the crossroads, and has arrived in the bustling little city (or larger town, I guess) of Beregost. Farmers on the outskirts complain that their farmhands have run off in the night, and that their cattle are missing or dead.
So, that is where I am currently at in my game. Usually when I adventure in Baldur’s Gate, I end up with the same trusted people in my group at some point, the old safe standbys. My main character, plus Imoen, Branwen the cleric (who says, “Our actions are not those of warrior born!”), Jaheira the druid, Kivan the Ranger (who says very little, but when he does is very polite), and Xan the depressed elven wizard (who sprouts encouraging things like “I don’t even know why we bother...” and ``We`re all doomed...``).
But this time through the game, I am going to try something a little different. I have played this game numerous times, but I have never been able to hang onto Minsc as a character, mainly because he always insists on raiding the Gnoll Fortress and rescuing the witch Dynaheir. And I never have been able to rescue Dynaheir, so then Minsc gets mad and attacks my other party members and we have to kill him.
But this time, this time, I am going to try again, and if I succeed then I will take Minsc and Dynaheir with me on my adventures (replacing the regulars Jaheira and Xan), which will be something new. Stay tuned for more, as we see if I can finally accomplish this or not. I am not sure what Dynaheir is actually like, as I have only seen her as a corpse before, but Minsc is an insane warrior who carries around a rat that he insists is “Boo the giant miniature space hamster” and carries on actual conversations with him.
There are seriously a ton of characters in Baldur’s Gate that you can add to your party. As many times as I have played the game, there are still many characters that I have never adventured with for any length of time. Sigh...so much to choose from, so little time in the day!
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